#include "embodied_entity.h"
#include "composable_entity.h"
#include <argos3/core/simulator/space/space.h>
#include <argos3/core/simulator/simulator.h>
#include <argos3/core/utility/string_utilities.h>
#include <argos3/core/utility/math/matrix/rotationmatrix3.h>
Go to the source code of this file.
Namespaces | |
namespace | argos |
The namespace containing all the ARGoS related code. | |
Defines | |
#define | CHECK_CORNER(MINMAX, COORD, OP) |
Functions | |
bool | argos::operator== (const SAnchor *ps_anchor, const std::string &str_id) |
Returns true if the anchor id matches the given id. |
#define CHECK_CORNER | ( | MINMAX, | |||
COORD, | |||||
OP | ) |
if(m_sBoundingBox->MINMAX ## Corner.Get ## COORD() OP sBBox.MINMAX ## Corner.Get ## COORD()) { \
m_sBoundingBox->MINMAX ## Corner.Set ## COORD(sBBox.MINMAX ## Corner.Get ## COORD()); \
}
Definition at line 375 of file embodied_entity.cpp.