ARGoS
3
A parallel, multi-engine simulator for swarm robotics
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Go to the source code of this file.
Namespaces | |
namespace | argos |
The namespace containing all the ARGoS related code. | |
Defines | |
#define | APPLY_ENTITY_OPERATION_TO_CELL(nI, nJ, nK) |
#define | APPLY_ENTITY_OPERATION_TO_CELL_ALONG_RAY(nI, nJ, nK) |
#define | APPLY_CELL_OPERATION_TO_CELL(nI, nJ, nK) |
#define APPLY_CELL_OPERATION_TO_CELL | ( | nI, | |
nJ, | |||
nK | |||
) |
{ \ SCell& sCell = GetCellAt((nI), (nJ), (nK)); \ if(!c_operation((nI), (nJ), (nK), sCell)) return; \ }
Definition at line 38 of file grid_impl.h.
#define APPLY_ENTITY_OPERATION_TO_CELL | ( | nI, | |
nJ, | |||
nK | |||
) |
{ \
SCell& sCell = GetCellAt((nI), (nJ), (nK)); \
if((sCell.Timestamp == m_unCurTimestamp) && \
(! sCell.Entities.empty())) { \
for(typename CSet<ENTITY*>::iterator it = sCell.Entities.begin(); \
it != sCell.Entities.end(); \
++it) { \
if(!c_operation(**it)) return; \
} \
} \
}
Definition at line 11 of file grid_impl.h.
#define APPLY_ENTITY_OPERATION_TO_CELL_ALONG_RAY | ( | nI, | |
nJ, | |||
nK | |||
) |
{ \
SCell& sCell = GetCellAt(nI, nJ, nK); \
if((sCell.Timestamp == m_unCurTimestamp) && \
(! sCell.Entities.empty())) { \
for(typename CSet<ENTITY*>::iterator it = sCell.Entities.begin(); \
it != sCell.Entities.end(); \
++it) { \
if(!c_operation(**it)) return; \
} \
if(b_stop_at_closest_match) return; \
} \
}
Definition at line 24 of file grid_impl.h.