ARGoS
3
A parallel, multi-engine simulator for swarm robotics
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7 #ifndef EYEBOT_PROXIMITY_DEFAULT_SENSOR_H
8 #define EYEBOT_PROXIMITY_DEFAULT_SENSOR_H
14 class CEyeBotProximityDefaultSensor;
17 #include <argos3/plugins/robots/eye-bot/control_interface/ci_eyebot_proximity_sensor.h>
18 #include <argos3/plugins/robots/generic/simulator/proximity_default_sensor.h>
The namespace containing all the ARGoS related code.
Basic class for an entity that contains other entities.
virtual void Update()
Updates the state of the entity associated to this sensor.
virtual ~CEyeBotProximityDefaultSensor()
ticpp::Element TConfigurationNode
The ARGoS configuration XML node.
virtual void Reset()
Resets the sensor to the state it had just after Init().
The basic interface for a simulated sensor.
virtual void Init(TConfigurationNode &t_tree)
Initializes the sensor from the XML configuration tree.
virtual void SetRobot(CComposableEntity &c_entity)
Sets the entity associated to this sensor.
CEyeBotProximityDefaultSensor()