ARGoS
3
A parallel, multi-engine simulator for swarm robotics
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7 #ifndef FOOTBOT_GRIPPER_DEFAULT_ACTUATOR_H
8 #define FOOTBOT_GRIPPER_DEFAULT_ACTUATOR_H
14 class CFootBotGripperDefaultActuator;
17 #include <argos3/plugins/robots/foot-bot/control_interface/ci_footbot_gripper_actuator.h>
18 #include <argos3/plugins/simulator/entities/gripper_equipped_entity.h>
19 #include <argos3/core/simulator/actuator.h>
The namespace containing all the ARGoS related code.
Basic class for an entity that contains other entities.
The basic interface for a simulated actuator.
An entity that stores the state of a robot gripper.
virtual void SetRobot(CComposableEntity &c_entity)
Sets the entity associated to this actuator.
virtual void EnableCheckForObjectGrippedRoutine()
Enables the ASEBA routine that checks for a gripped object each time the gripper is opened.
virtual ~CFootBotGripperDefaultActuator()
virtual void Update()
Updates the state of the entity associated to this actuator.
virtual void DisableCheckForObjectGrippedRoutine()
Disables the ASEBA routine that checks for a gripped object each time the gripper is opened.
CFootBotGripperDefaultActuator()
virtual void Reset()
Resets the actuator to the state it had just after Init().