ARGoS
3
A parallel, multi-engine simulator for swarm robotics
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19 if(
Abs(fDen) > 0.0f) {
22 if(fTOnRay < 0.0f || fTOnRay > 1.0f) {
void GetPoint(CVector3 &c_point, Real f_t) const
const CVector3 & GetPosition() const
The namespace containing all the ARGoS related code.
T Abs(const T &t_v)
Returns the absolute value of the passed argument.
CVector3 & ToVector(CVector3 &c_buffer) const
bool Intersects(const CPlane &c_plane, CVector3 &c_point) const
const CVector3 & GetNormal() const
float Real
Collects all ARGoS code.
Real DotProduct(const CVector3 &c_vector3) const
Returns the dot product between this vector and the passed one.